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AI Insights · Timothy · April 2024

Top 5 Sandbox Games on iOS in Chile Q1 2024

In Q1 2024, the top sandbox games on iOS in Chile showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the trends for each game.

Top 5 Sandbox Games on iOS in Chile Q1 2024

In Q1 2024, the top sandbox games on iOS in Chile showcased a mix of trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of the performance of these popular games.

Roblox saw a steady decline in weekly downloads, starting at 11.7K in the first week of January and dropping to around 5.9K by the end of March. Weekly revenue peaked at $66.7K at the beginning of January, then fluctuated, ending the quarter at $41.8K. Weekly active users remained relatively stable, with a slight dip in early March, but recovered to 198.9K by the end of the quarter.

Block Craft 3D: Building Games experienced fluctuations in weekly downloads, starting at 1K in early January, dipping to 174 in early March, and rising to 881 by the end of the month. Weekly revenue showed minor variations, peaking at $117 in early February. Active users saw a decline from 4.9K in January to 3K in early March, before climbing back up to 4.4K at the end of March.

Melon: Sandbox maintained consistent weekly downloads, hovering around 300-400 throughout the quarter. Weekly revenue showed an upward trend, starting at $269 in January and peaking at $341 by the end of March. Active users remained stable, starting at 9.1K and ending slightly higher at 9.3K.

Minecraft had relatively stable weekly downloads, ranging from 200 to 300. Weekly revenue saw significant peaks, reaching $18K at the end of January, though it generally hovered around $5K to $7K for most of the quarter. Active users showed a gradual decline from 29K in early January to 23.5K by mid-March, with a slight recovery to 27.3K by the end of the quarter.

MultiCraft — Build and Mine! displayed a volatile pattern in weekly downloads, starting at 360 in early January, dropping to 32 in early March, and rising again to 405 by the end of the quarter. Revenue remained minimal, with occasional peaks, reaching $32 in the last week of March. Active users saw a decline from 1.2K in January to 452 in early March, but rebounded to 1.2K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024